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Prompt Delay

Authors: Felix Klein and Martin Zimmermann

Published in: LIPIcs, Volume 65, 36th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2016)


Abstract
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. Recently, such games with quantitative winning conditions in weak MSO with the unbounding quantifier were studied, but their properties turned out to be unsatisfactory. In particular, unbounded lookahead is in general necessary. Here, we study delay games with winning conditions given by Prompt-LTL, Linear Temporal Logic equipped with a parameterized eventually operator whose scope is bounded. Our main result shows that solving Prompt-LTL delay games is complete for triply-exponential time. Furthermore, we give tight triply-exponential bounds on the necessary lookahead and on the scope of the parameterized eventually operator. Thus, we identify Prompt-LTL as the first known class of well-behaved quantitative winning conditions for delay games. Finally, we show that applying our techniques to delay games with omega-regular winning conditions answers open questions in the cases where the winning conditions are given by non-deterministic, universal, or alternating automata.

Cite as

Felix Klein and Martin Zimmermann. Prompt Delay. In 36th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 65, pp. 43:1-43:14, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


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@InProceedings{klein_et_al:LIPIcs.FSTTCS.2016.43,
  author =	{Klein, Felix and Zimmermann, Martin},
  title =	{{Prompt Delay}},
  booktitle =	{36th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2016)},
  pages =	{43:1--43:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-027-9},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{65},
  editor =	{Lal, Akash and Akshay, S. and Saurabh, Saket and Sen, Sandeep},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2016.43},
  URN =		{urn:nbn:de:0030-drops-68786},
  doi =		{10.4230/LIPIcs.FSTTCS.2016.43},
  annote =	{Keywords: Infinite Games, Delay Games, Prompt-LTL, LTL}
}
Document
What are Strategies in Delay Games? Borel Determinacy for Games with Lookahead

Authors: Felix Klein and Martin Zimmermann

Published in: LIPIcs, Volume 41, 24th EACSL Annual Conference on Computer Science Logic (CSL 2015)


Abstract
We investigate determinacy of delay games with Borel winning conditions, infinite-duration two-player games in which one player may delay her moves to obtain a lookahead on her opponent's moves. First, we prove determinacy of such games with respect to a fixed evolution of the lookahead. However, strategies in such games may depend on information about the evolution. Thus, we introduce different notions of universal strategies for both players, which are evolution-independent, and determine the exact amount of information a universal strategy needs about the history of a play and the evolution of the lookahead to be winning. In particular, we show that delay games with Borel winning conditions are determined with respect to universal strategies. Finally, we consider decidability problems, e.g., "Does a player have a universal winning strategy for delay games with a given winning condition?", for omega-regular and omega-context-free winning conditions.

Cite as

Felix Klein and Martin Zimmermann. What are Strategies in Delay Games? Borel Determinacy for Games with Lookahead. In 24th EACSL Annual Conference on Computer Science Logic (CSL 2015). Leibniz International Proceedings in Informatics (LIPIcs), Volume 41, pp. 519-533, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2015)


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@InProceedings{klein_et_al:LIPIcs.CSL.2015.519,
  author =	{Klein, Felix and Zimmermann, Martin},
  title =	{{What are Strategies in Delay Games? Borel Determinacy for Games with Lookahead}},
  booktitle =	{24th EACSL Annual Conference on Computer Science Logic (CSL 2015)},
  pages =	{519--533},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-939897-90-3},
  ISSN =	{1868-8969},
  year =	{2015},
  volume =	{41},
  editor =	{Kreutzer, Stephan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.CSL.2015.519},
  URN =		{urn:nbn:de:0030-drops-54354},
  doi =		{10.4230/LIPIcs.CSL.2015.519},
  annote =	{Keywords: Determinacy, Infinite Games, Delay Games, Borel Hierarchy}
}
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